AI Insights · Timothy · October 2025
Top Down Games Performance in Switzerland: Q3 2025
Explore the performance trends of the top 5 top-down games on a unified platform in Switzerland during Q3 2025, with insights from Sensor Tower.
In the third quarter of 2025, the top-down games market in Switzerland showcased varied performance across different applications. Here's an overview based on data from Sensor Tower.
Block Blast! from Hungry Studio saw a fluctuating download trend, starting at approximately 11.8K downloads at the end of June and peaking at 17K by the end of September. Although there was no revenue reported, the app maintained a strong user base with weekly active users consistently around 200K.
Clash Royale by Supercell experienced significant revenue growth, reaching a peak of $488.7K in early September. Downloads steadily increased, starting at 5.8K and climbing to over 10K. Active users also rose, peaking at over 200K in early September.
Kingshot from Century Games Pte. Ltd. showed a robust revenue increase, reaching $240.9K by late September. Downloads were stable, hovering around 9K to 10K weekly. Active users showed a slight increase, peaking at 19K.
Vita Mahjong by Vita Studio saw a stable revenue stream, maintaining around $400 to $700 weekly. Downloads increased towards the end of the quarter, reaching over 11K. Active users grew steadily, peaking at 53K in late September.
Offline Games - No Wifi Games by Moreno Maio showed consistent revenue around $400 to $600 weekly. Downloads decreased mid-quarter but rebounded to 4.6K by the end. Active users saw a decline from 72K in early August to around 54K by the end of September.
These insights provide a snapshot of the dynamic landscape of top-down games in Switzerland. For more detailed analysis, explore the data on Sensor Tower.